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Monday, December 15, 2014

Bretonnian Sorceress, WiPs and more!

Once upon a time this blog was almost entirely GW related. Certainly there were a few major excursions into games like Flames of War that had no real GW equivalent but here lately just about all I've worked on has been from Non GW sources...  I haven't even been using much in the way of GW paint.  I remain a dedicated fanboy of of all things Warhammer but the building insanity of the business side of the house has propelled me to investigate alternatives.  That turns out to be a good thing for me because WOW are some of the new miniature manufacturers putting out some inspired stuff!
 Today gets a nod to my roots in late 2nd and early 3rd edition Warhammer Fantasy Battles.  This a a Bretonnian mounted Sorceress from 1997.  Its not the oldest thing in my backlog but ....  yeah.

This was done as a holiday gift for a friend.  The bulk of my Bretonnians are still in a BIG box and I will eventually get them in the queue!

Since the figure is in an old style and reminded me of old woodblock icons I wanted to paint it in that sort of abstract style.  The rest of the scheme is simple and intended for tabletop use.  I'm getting inspired by a lot of the crazy freehand that is going round the painting circles these days so the next one might be more involved!  Curse you Brush Mistress! =)

She was fun to paint and my friend seems to like her so all is well!  I'm going to have to sneak a few more Bretonnians into my sequence!



  What a crazy week!  I'm all over the place on the workbench and will have to do a solid burst to get everything on track in anticipation of the Arrival of Wave 2 Toughest Girls in the Galaxy.

Here are a couple of pics of the Jailbirds Cruz and Punky in progress.  You can see some of the subsurface effects that will, hopefully, get smoothed out a bit later in the process.  I've also shamelessly swiped some elements of the James Wappel method to modify for use with my own style. 
What is this... from Croatia!


I'm not up to his level of work but I'm making steady progress developing my own styles.  Its easy to do when the project is as inspiring as the TGG has been.

 These continue in the refugee army theme and Punky is getting a few modifications to the banner pole.



 Tabletop World's amazing Mansion arrived yesterday!  Om Nom Nom!

There was some minor damage, easily... and seamlessly, repaired with some very thin super glue.  There was also a long crack in the accompanying Townhouse 1 model that was also repaired with the thin glue.  These things really like the glue!
 Below you see the full contents of the big box.  The mansion, two Townhouse 2, and the Christmas bonus sale Townhouse 1.  This is the way they look out of the box.  Cleaned and prefitted  for assembly then taped together with their small bits stashed inside and packed in newspaper.

 The small components are cleaned, prefitted and then bagged.  Look at the super sharp spire!  I'm thinking about doing the magnet thing to it might have a chance to survive the next move...

Here is the remaining line of Tabletop buildings awaiting their turn under the brush... although I juggled the line up when the Mansion arrived.  It, and one of the Townhouse 2 models, moved in front of the already primed Townhouse 3.  The Mansion itself is half primed at the moment... finishing that step today!





 On the Secret Weapon front... I selected the 6x6 Rapid Response kit as the light armored vehicle of the Jailbirds.  Its an amazing kit with a ton of weapon options!  It will also mix nicely with the general APC chassis that I'm looking at for the rest of the Jailbird light vehicles.  More on those when I actually pick some up!

Raging Heroes has mentioned working on some very light vehicles, in the recon role most likely, for the Jailbirds.  I'm thinking some kind of Mad Max -esque armed dune buggies that will probably be similar to the Tauros family from Forge World... which is likely where I'll go for the very light recon vehicles if RH doesn't get round to their own version.
... and then this happened!  Axis and Allies 1914... now we're off exploring WWI.  We added some play money to use for IPC banking instead of a note pad tally.  I really like how they set this up.  My one criticism would be that there is no 'Turn Sequence" reference sheet./ That would be really handy!

Finally... whew!  Ubiquitous Rat and I are back on the Serene Dawn RPG thang.  So I'll have to move a bit of the painting schedule back out of the game development space. More on that as it develops!

Build it!
Paint it!
Play it!

Sunday, December 7, 2014

Tabletop World Building of the Week: Townhouse 1


 Tabletop World Building of the Week is Townhouse 1... x2!

These are unmodified so I'll have to alter the entrance debris a bit for the next one... not everyone has a mop and bucket leaning by the front door! 
 This is your basic townhouse.  We saw Townhouse 3 a few posts ago and it is an extravagant monster of a dwelling suitable for a prosperous merchant or something similar.

Townhouse 1 is a much more basic structure.  It is a little bit larger than the cottage and implies a full second floor (unlike the cottage where a loft is implied).  Only the first floor is accessible for use.
 Mortaria Noctis is standing in for scale again.

As with all Tabletop World models it comes pre-cleaned and ready to paint.  I often get asked how I can finish these so rapidly.  The best answer is they are ready to paint right out of the box,,,no prep!  add to that my total, and quite cheaty face addiction to Secret weapon washes and they just hop off the table.
 Wrapping up the first shipment of Jailbirds you can see on of the few metal models I had shipped... the Aliens inspired Cruz.  The Heavy Weapon personality of the faction has plenty of attitude and a choice of two big guns.  I got to play with the green stuff a bit to get the bases into theme... fun fun fun!!  I've got Punky, the army standard on the table as well and then I'll hop over to Iron Empire for a bit and get mah purple on!

Friday, December 5, 2014

Raging Heroes: Tania the Tanker (Jailbird Tank Specialist)

 Tania is another Iconic pose.  With the 'automail' she really reminds me of an older Winrie from Full Metal Alchemist... or one of those old Soviet propaganda posters of Olga the steel working woman!
 These things appear to be in threes!  Most of the models I picked a number that would permit me to do all the variant options but with Tania.. even though she comes with an optional shotgun... I had to go with the LAW... MOAR BOOM!
 I still have another iteration of her en route so I'll try to do that one with the very cool looking shotgun!

For now, following the path blazed by Blondie and the Lulus I keep to the Apco survivor/Refugee army motif.
 The bases came from Iron Halo.  A NZ company that was very quick to ship so I had almost no wait time for these.  They seem to blend well with the other bases although they did have a few more air bubbles than usual. 
 These RH models are the first time I've gone in for a largely resin based army.  I'm a little worried about durability in the long term but love the light weight.  Only time will tell how well they hold up.
 U retouched the GW Nurgle's Rot after the group shot  when I realized the matt sealer had stripped the goo look right off it!  Green goo has to look ... wet!
I'm liking the yellow.  I originally was going to do Prisoner Orange but The yellow works better for me visually and I can always claim Hi-vis yellow is prisoner wear on the world.

Getting close to the end of this batch of Jailbirds with only Punky the Army Standard and Cruz the Heavy Gunner remaining.

Back to the bench... next up Tabletop World Building of the Week.

Wednesday, December 3, 2014

The Guild's Justice! (aka OMG Plastics!) Malifaux 2e.

Ok... I admit it... I'm slow!

Seriously!  I've heard a lot of people glowing about hard plastic minis but I hadn't really looked at one outside of a starter set, or a giant creature kit, in modern times.


I now see what I've been missing!


 First... and most important... you can do insane stuff with figure design in hard plastic.  There is no way you could produce these Death Marshals ,doing their acrobatics and coffin-fu, in white metal or even resin.  Not only do they defy gravity but, with the exception of the extrememly delicate sword of Lady Justice... yeah I snapped THAT right in two just getting it off the sprue... but the things are durable and take paint exceptionally well!


The set itself is done in the lavish Wyrd style with great art on the package, good assembly instructions, truly dynamic posing, and game rules (unit cards) all in one box.

I picked this up... because flaming coffins!... and because I hadn't done Wyrd plastics yet.  I have a couple of factions from Malifaux 1e. in metal and they were very awesome although the designs were sometimes a bit ambitious for the material.  With their obvious mastery of the hard plastic medium I'm expecting to be amazed right regular like!




 While I'm a fan of Lady Justice and The Judge the real show stoppers, mini wise, are the Death Marshals! 

 Now I must wander back to the table and get back to work!

Monday, December 1, 2014

Tabletop World Building of the Week: Blacksmith



 Yoko the Psycho is hanging out with her Firestarter at Tabletop World's Blacksmith.

Its a great kit... and quite sturdy!  I dropped one of the completed sections from three feet... it landed awkwardly and broke off a small area in three pieces.  The resin material took glue very well and the repair was seamless... not even requiring touch up paint...whew!

I had a lot of fun with the paint here and was able to practice some particle effects with the fire and some murky liquid depths with the quenching barrel.


The chimney top was also pretty cool playing with corrosion using GW Technicals.  Now that I've had a little practice I like the effect.

There was liberal use of Secret Weapon Washes as usual on these... they really are the secret ingredient that makes these paint up fast.

At the bottom you can see the completed building in its disassembled state... ready for storage.  It all fits together very snugly on the table and does not wobble with use... I especially like how the workbench is molded to the exterior wall and is used to anchor the working floor of the forge are firmly into place.  No unhappy jostling issues!

Happy painting!

Tuesday, November 25, 2014

Tabletop World Building of the Week: Water Well and the last of the Raging Heroes Lulus

The Water Well from Tabletop World continues the parade of high quality casting and super attention to detail.  Here it is painted up in all its dilapidated and mildewed glory.











The cast is extraordinarily thin in the gaps between the base stones so the piece would probably benefit from a permanent mounting base.  Its sturdy enough for my purposes but an extensive scenic base might be in its future.  I was particularly pleased with the well cover which was worked up with GW Technical paints and Secret Weapon washes... and my household secret ingredient... Rustungs Farbe!


 Some 'unboxing' photos.  This is how it looks straight out of the bag.  The close up shows how carefully cleaned these things are... look at the spoked wheel... are remember that I did zero clean up on these.

 Mimi the Radio is looking for cover... or maybe the bad guys!

 Cottage well and Town Square... oh and Mimi!

I spilled a pot of blue paint so the roof became blue... as did the roof of the Blacksmith shop...  making lemonade!

I was thinking about making the mercantile or public buildings blue in general, not all of them but most of them, anyway so...

Finally knocked out the last batch of the Lulus!

Here you get to see the whole swarming herd... or is it a murder?  Either way One-Shot Blondie and Mad Nurse Bernadette have their hands full!

I think I need to cobble together a field school house... and a teacher...hmmm...

Wednesday, November 19, 2014

Tabletop World Building of the Week: Townhouse III

 This week's Tabletop World Building of the Week is the massive Townhouse III.

This is a four story monster that is tall enough to be really useful cover in 'true line of sight' games.

The building is beautiful and took me a bit longer to do that usual... worth every moment!


 As usual no cleanup was required at all.  This is possibly the most amazing thing about this company!  Most companies that produce really great sculpts strive to ensure reduction of mould lines and flash in the casting process.  I've never seen one that spends the effort to have a post production cleanup.  Its really a value to me especially given how nasty a health risk it is to saw and sand resin models.
The building was shipped  pre-cleaned, pre-fitted, and largely pre-assembled.  No sawing, no filing, just glue in some things like upper chimney... also pre-fitted so no worries about it going into the notch etc...


This is how the building looked straight out of the box.  All floors assembled and taped together with loose bits inside.

The awning, upper chimney, and the scatter... in this case a bench and a wagon wheel are also cleaned of mould lined and flash and shipped inside the building.
 
 Here you can see Mortaria for scale and the scatter that came with the building.

This building had a reddish roof that is excessively distressed.
 Poor Mortaria doesn't fit on the stair or under the (removable) entrance awning on her 25mm round bevel base.  Fortunately the minis I'll tend to use with this town are on 20mm squares which should navigate the space handily.
 I've kept with the 'Warm Glow" windows and added some additional weathering effects to the walls and stones in the form of damp mildew etc...

I have a second one of these to paint up but it will not be next week.  I think I'll knock out the Water Well and then come back and do the second one of these the following week.  The village grows!


 There continue to be crazy details like the underside of the roof and the underside of each floor, cabinet, and bench.  The roof even has detailed interior windows... 


Ground floor shows Mortaria will have to duck a bit.
 The interiors of the three accessible floors.  The fourth floor is implied as an attic with windows.

Mortaria is easily accommodated inside all the levels when the model is assembled.