My painting subjects remain uniformly chaotic so today will feature the Prime Mover for an Airport Baggage Handler Vehicle.
This printed as six parts: Hull, undercarriage, and wheels (x4). probably about three hours of print time total but I've been really sloppy about tracking that... improvements for the future!
Size wise... it looks like its a tiny bit on the large side but its a print so that is scale-able if it really bugs me... I can always describe this larger one as an ammo load mover or something similar.
I experimented with some "Chipping Fluid" for the first time and its pretty interesting stuff. Basically you prime, or paint, the model then paint on chipping fluid were you would like the chipped effect then, when dry, paint the top color(s) let dry then re-moisten and tap or scratch at the areas you want to chip off to show the underlying paint. It'll take some practice but seems like a pretty effective technique.
Left is the underlayer. I did much more than the areas to be chipped so I could practice making effective rust textures to reveal... I may print another one to do as a burnt out hulk since I kinda like how the base layer turned out.
Models included for scale are Anvil Industries Traveling Salesman (This is a guess really I've fogotten where I got him and can't seem to locate it on the net), GW's Canoness Veridyan, Heresy Girls Sniper (Black Pheonix), Twsited's Tink, and Varaseesh the Venomous from Raging Heroes.
The Skiff is pretty substantial with four gun ports... that is a sturdy skiff! I still have the fittings to paint but I'll wait for that until I get some dowels for the masts... yar! a two masted skiff! Sturdy indeed! I'll want to make the rigging break down-able for transport and storage so that'll be interesting.
Due to the limited print area of my Snapmaker this is printed in three sections with magnets to keep it together during play.
I'm really interested to print the larger ships from this project (Rampage Lost Islands Kickstarter) but am waiting for the Snapmaker's new print area expansion (Z-Axis Expansion Module) to become available before heading down that rabbit hole!
I'm also making progress on getting the place ready for our next relocation and should have another update on the Tabletop World Fisherman's House soon. Also on the desk Raging Heroes Executrix Command, The Order of Vampire Hunters Kickstarter exclusives, Tabletop World Wizard's Tower, Kingdom Death, Twisted, and more...
Back to the desk!
Miniature hobby project diary. Its mostly building and painting miniatures, writing background fluff, and discussions about various hobby related topics.
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Showing posts with label Anvil Industries. Show all posts
Showing posts with label Anvil Industries. Show all posts
Wednesday, April 24, 2019
Tuesday, September 11, 2018
3D Printed Sci-Fi wheeled APC and wheeled ARV
The Jailbirds got a couple of new vehicles this week but they, themselves, were out of reach for photos! We'll make do with some of their potential adversaries like trusty Canoness Veridyan (GW).
The vehicles were 3D printed on a Snapmaker at high quality. The files came from a Duncan "Shadow" Louca vehicle Kickstarter.
These continue the badlands nomad theme that is basically a Flesh Wash (Secret Weapon) over the standard Khaki workup.
The wheels were painted Rubber (Secret Weapon) and the weathering was done with Secret Weapon technical paints. Old Mud, Caked Dirt, Engine Metal, and Rust Shadow.
Rust Shadow makes an excellent liner and gives a "Borderlands" style shadow. I think it will look really great with some other vehicles colors which I'll get into when I'm doing some of the civilian vehicles pressed into service by the caravan.
Repo-Man! is a very vital vehicle for the Jailbirds. Their gear is mostly second tier except for their bikes which are cutting edge. The Jailbirds basically drag anything they can get off the field although they tend to focus on wheeled vehicles since they are easier to operate and maintain in their caravan lifestyle.
The Jailbirds are much more organized and uniform that the typical "Mad Max-esque" Badlanders as they also form semi-regular military formations. Basically they wear uniforms of a sort and their vehicles are identifiable as part of a regular, if somewhat eclectic, military unit.
"Tailgater" with Mantic Star Saga marines and Forgeworld ripper swarms for scale. I used magnets for the turret and for the hatches with the idea to optionally use Raging Heroes Ash, Tank Gunner as a vehicle commander.
Repo-Man shown with Travelling merchant (Anvil Industries) or Trader Joe as he is known to the Jailbirds.
I saw some construction cranes the other day that had all the moving surfaces finished in a rubbery black color and thought that would be better than a shiny metal, attention attracting, surface.
A last look at Repo-Man with Raging Heroes Void Elves for scale.

Last, I did basing and prep for a couple of Reaper minis for an RPG character. A halfling Ranger, a couple of big dogs, and a triad of pups. One of the dogs to be a Saint Bernard the other probably a Rottweiler or something similar to make the dogs easy to identify.
The vehicles were 3D printed on a Snapmaker at high quality. The files came from a Duncan "Shadow" Louca vehicle Kickstarter.
These continue the badlands nomad theme that is basically a Flesh Wash (Secret Weapon) over the standard Khaki workup.
The wheels were painted Rubber (Secret Weapon) and the weathering was done with Secret Weapon technical paints. Old Mud, Caked Dirt, Engine Metal, and Rust Shadow.
Rust Shadow makes an excellent liner and gives a "Borderlands" style shadow. I think it will look really great with some other vehicles colors which I'll get into when I'm doing some of the civilian vehicles pressed into service by the caravan.
Repo-Man! is a very vital vehicle for the Jailbirds. Their gear is mostly second tier except for their bikes which are cutting edge. The Jailbirds basically drag anything they can get off the field although they tend to focus on wheeled vehicles since they are easier to operate and maintain in their caravan lifestyle.
The Jailbirds are much more organized and uniform that the typical "Mad Max-esque" Badlanders as they also form semi-regular military formations. Basically they wear uniforms of a sort and their vehicles are identifiable as part of a regular, if somewhat eclectic, military unit.
"Tailgater" with Mantic Star Saga marines and Forgeworld ripper swarms for scale. I used magnets for the turret and for the hatches with the idea to optionally use Raging Heroes Ash, Tank Gunner as a vehicle commander.
Repo-Man shown with Travelling merchant (Anvil Industries) or Trader Joe as he is known to the Jailbirds.
I saw some construction cranes the other day that had all the moving surfaces finished in a rubbery black color and thought that would be better than a shiny metal, attention attracting, surface.
A last look at Repo-Man with Raging Heroes Void Elves for scale.

Last, I did basing and prep for a couple of Reaper minis for an RPG character. A halfling Ranger, a couple of big dogs, and a triad of pups. One of the dogs to be a Saint Bernard the other probably a Rottweiler or something similar to make the dogs easy to identify.
Tuesday, December 12, 2017
Adventures with static grass, and Undertown Tri Screen adverts

A lot of fun the past couple of days! I have never applied static grass other than manually... by sticking wads of it into adhesive with varying degrees of success... so I was very excited to experiment with a new Static Grass Pro Box from War World Scenics. The box took some getting used to and a far bit of invective but, once I got the hang of it, did a great job applying the static grass to these festive mouslings!
A lot of close in shots how how nice the grass went in. This first run
I only used a 2mm spring mix and did not attempt do do tufts of longer
grass. The box handles 4mm static grass as well so it should do
great... I'll give that a go next time.The box can shock you and rubber gloves are recommended. There will be sparks and pops... its generating static electricity after all! Also the grass travels quite a way so I learned to contain the work area in a box and use paper liners so the excess grass can be easily recovered for future use.
I applied the grass to these bases after the figures were painted and mounted. While the results were good I think it'll be a lot easier to do when mounting the models after completing the static application. These models have integrated bases that I incorporated into the, slightly, larger square base so were not good candidates for static application before mounting.
All in all I'm really happy to have another tool fro my terrain kit!
Moving on!
Revealing the pile of unprocessed resin from the last post...
Tri-Vid advertisements from Atenociti's Workshop's Undertown!
These are the small size screens. There are two larger sizes which I will cover in future.
Shown here with several models for scale... these make great scatter and partial cover. They are Made for Infinity but work quite well in a lot of games.
The Models are two parts plus three acrylic rods. I used the rods this time but think they would have been fine without them. During assembly I intentionally put a couple of the signs together somewhat askew. These are intended for undertown and most signs of this type I would imagine to be in poor repair.
The assembled models were sprayed with with Rustoleum French Vanilla primer and paint combo then dry-brushed with Hobbycraft Pure White. Blues were Reaper HD: Dragon Blue a dry-brush of Lightning Blue and then a glaze or two of Army Painter Blue Ink heavily thinned with Vallejo Glaze medium.
Weathering was done with an initial splatter of Caked Mud (Secret Weapon) followed by weathering powder Light Earth... paying special attention to the seams around the photo signs, and Grey Ash (both from Forge World) paying extra attention to make the glossy photo signs and acrylic rods appear to have smudged glass.
Labels:
40K,
Anvil Industries,
Atenociti's Workshop,
forge world,
Infinity,
made for Infinity,
Raging Heroes,
Reaper,
Secret Weapon,
tools,
Undertown,
War World Scenics,
weathering,
weathering powder
Thursday, December 7, 2017
Anvil Blacksmith, Raging Heroes WiP Slithiss, Reaper Mouslings WiP
Hopping back on the painting wagon for the first time with the new glasses. It was wonderful to be able to see again and I was able to work for much longer without having to wear, and work around, all the cumbersome visual aids I've been deploying.
First up is the Blacksmith from Anvil Industries. The model comes with two heads... this one, which is kinda normal, and a spiky head with a full, chaos flavored, visor. Once I got a good look at this guy the logic bombs became really noticeable. While the sculpt is good... who does their smithing wearing armor and using an actual war hammer? I mean that would be a really hot job without the plate shin and knee guards and reinforced skullcap. Maybe I should have gone with the chaos head after all!
Don't get me wrong... its no more egregious than chain mail bikinis... its just incongruous. I'll still happily use the fellow in an RPG setting.
Speaking of new tools I am trying out the new Citadel painting handle and I like it.
Two thoughts:
One is that the weight of it seems a little light and unbalanced. That doesn't matter for plastic and resin figures but might be an issue for metal.
The second is that the clamp system could use some kind of quick release or locked lever release as its a bit tricky to remove models from the clamp when finished.
I'm gonna use this thing a lot and like it anyway!
Currently Lady Slithiss (SF) version from Raging heroes is in the clamp. I've been anxious to paint more Raging Heroes stuff but was having a hard time seeing all the great details on them! Now that I can see again I'm aiming to put a lot more of their stuff on the painting desk.
This model has a lot of extra spikes which I'm mostly painting before installing them. The clearances are very tight so it seemed an easier approach. There also remains a lower cloak so that means the model, as it stands now, still has 7 more pieces to install.
Reaper Mouslings!
These festive mice-people will look right at home in their pub! I was torn over the eyes. Mice eyes being just beady black disappeared in all the earth tones so I went the full anthropomorphize route... I mean they are wearing clothes and drinking beer already so
cartoon eyes FTW!
Next thing being prepped!
Whatever could it be?
Thursday, September 28, 2017
Shiveryah SF version, Canoness Veridyan, and a SF Werewolf
Shiveryah glided across the tiny village square her feet floating conveniently above the grime and mud of the slaughter.
Looking intently for a trace of her prize the Sorceress of the Blood Rain almost missed the faint stench of piety... almost too late she was upon the wounded warrior sister. The shredded armored habit bore the sigils and colors of the Sisters of Eternal Mercy... probably the Order of the Poisoned Cup... the Poisoned Cup specialized in the collection and study of corruption rather than the indiscriminate cleansing of it. Their presence here piqued Shiveryah's interest...
the cloak Siveryah wore, the gruesomely aspected Cloak of Innocent Blood, was not only a prized relic of her house but a potent artifact in it own right. It quickly enveloped her in a light bending shroud... she was invisible to all but the most arcane of sensors... most magic obfuscation are weak to strong Faith wielders but this one was specifically constructed with only the most incorruptible materials making it impervious to Faith based sight. Its materials were uncomfortable for Shiveryah to wear but her tolerance for discomfort was... notable, even among the Void Elves of her Kabal who were famed for their excess.
Withdrawing a short distance she located both the embattled Sister's adversary and the target of her own mission. Things were about to get interesting.

Hopping back on the Raging Heroes train I managed to spend some time with they awesome Shiveryah SF version. She becomes the First Sorceress of the Blood Rain Kabal.
I had a moment of panic when undercoating her I mistaken used a gloss finish paint/primer combo. Surprisingly this covered really well and took paint with no trouble... whew!
Her "Cloak of Innocent Blood" came about because I painted the first coat.. to two?... with "Glistening Blood" from Army Painter which I had picked up with a batch of basic colors to get me through until the main hobby supplies arrive... It turns out to be sort of a technical, or effect, paint and had some interesting color and texture things going on. It looks like it will be awesome for pools and rivulets of blood but isn't a good choice for smooth coverage of large ares because of its, completely intentional, texture.
Next up is "The Beast" from Anvil Industries. Its a nice Sci-Fi werewolf. I like all the tech gizmos embedded in it and am going to call it Subject #7.
It is a lot smaller than the Raging Heroes werewolves, as are most other werewolf models out there, so I'm thinking of using it as a prototype experimental "Super Soldier"... escaped and looking for a place to be.
It was a fun model to paint, relatively clean casting and the resin is a nice mix that has sharp detail, is not overly brittle, and takes paint easily.
Canoness Veridyan is a classic GW pose based on the art of Blanche... She's in finecast here and it behaved the way it usually does.
I really got to play around with a new water effect here, and on The Beast. Vallejo Super Heavy Gel. The stuff is pretty awesome so far. almost sculpt-able it gave good running water effects on both these bases. On Veridyan's base i have included a lot of random debris, grass clippings etc... all painted like necroplis debris and buried in the gel. it has a choppy surface and has dried realtively hard and without the sticky surface that is an issue with some other water effects... like the GW Water Effect. It'll take a few more experiments to see how reliable it is but I'm optimistic.
A size comparison between the Raging Heroes and Games Workshop models.
Veridyan comes with a 32mm base while Shiveryah is set on a 25mm base but I think the larger base is intended to indicate that Veridyan is equipped with Power Armour while Shiveryah is a lightly armored Space Elf. Shiveryah is also floating above the base so seems a bit taller than Veridyan.
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