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Thursday, November 19, 2020

Forward Base: Habitat 5 - The Workshop WiP

Forward Base: Habitat 5 - The Workshop




Habitat 5 is a workshop with two vehicle bays that should be an early structure for a new outpost.

The kit is from the Forward Base Kickstarter by Antenocitis' Workshop and this one includes the resin upgrade as well as the other additional rewards from that campaign.

I sprayed all the MDF with a dead-flat sealer and began painting the details.  These kits are pre-painted which does not mean that no painting needs to be done but rather that they have a single color per sheet paintable coating which allows for the painted surface to look a lot less like painted MDF.

You can see here the ramps are on a yellow colored sheet and I've painted in details like safety markings, logos, tools, etc... The floors and walls are grey and roof panels white. 

These are weathered panels which means the laser cutter was turned up to do some light scorching. It makes for a nice effect on the large areas that I leave unpainted like the grey floor of the vehicle bays.

I still have tool boxes and some cabinets to paint in before assembly.

Then came cleaning and priming the resin components and familiarizing myself with the types of parts that might be included. I learned from some earlier builds that the resin parts need to be considered from the very beginning as they sometimes completely replace structures early in the build process.
For vents and doors the MDF is pre-cut so the etched part can be removed and replaced with a resin upgrade. I have removed the parts to be replaced, turned them round, and glued them to the back side of the resin replacements. Now I'm in the process of painting both sides. In this way I get detailed vents and garage doors on both sides.


 

More on Hab 5 next installment... I also got a little work done on the body bags and am starting the ice vending machines and porta-loos for the Post Apocalypse table.

Last, but far from least, The massive Etherfields boardgame arrived just as I was coming up to post!

With a 17.5 kg mailing weight this thing is a real beast.  I'll be taking a look inside after my wife gets home so she can enjoy it too.

Cheers

Tuesday, November 10, 2020

RoC Chaos Dwarf Whirlwind


This guy accompanied many a Chaos Horde into battle in the 80s. The model was showing its age and I thought I'd do some touch ups, rebase it and generally do some long neglected maintenance.  Lets call him Hagar.





First things first... Hagar needed to be removed from his old cardboard base. Typical of the 80s the base was flocked, had a couple of raw pebbles glued to it, and... unusually... a hob-goblin child (Grenadier iirc) added for scenic context.  The little Hob isn't visible here but will show up later as I'll recycle it onto the new base.


Having divested Hagar of his old base it was time to give him a new one. This base was from Reaper (R) and was layered with White Pumice (V). Grooves and hoof tramples were made before the pumice dried also a couple of Citadel (GW) skulls, and the Hob-Child... which is still hidden behind fat old Hagar!




The base was given a coat of Flesh Wash (Secret Weapon (SW) and brushed with Sunny Flesh (Vallejo (V) brushed with Sand (V), and a final top dust of Splintered Bone (R).

I used Wet Mud Weathering Powder (Forge World (FW) set with Glaze Medium (V) to get the churned mud beneath the machine that tracks out the rear of the model.  This dried very flat so I used Satin Varnish (V) to give it a wet look.



Static Grass (mud) was the final bit on the base.

The Hob-Child can be seen sitting in the tattered remains of an orange shift crying as Hagar drives obliviously past her.  Fortunately she was spared the mowing doled out to everyone else!

For Hagar and his machine I retouched rather than re-imagined.  The metal parts of the machine were treated to my usual yellow or white metal work ups and the skin was painted Sunny Flesh (V), Flesh Wash (SW) and Basic Flesh (V).

The shield was updated from a faded gold to a more solid color with Brass Casings (SW), Flesh Wash (SW) and Silver (V) highlights. Baby Poop (SW) was spot washed to add color to the shading. Fresh Blood (R) highlighted with Phoenix Red (V) was used to accent the eyes and color the gums. Teeth were changed from base metal to off-white using Graveyard Bone (R) highlight with Splintered Bone (R).

Wood was Flesh Wash (SW) and Sunny Flesh dry-brush to reinforce the old wood color and make the grains pop.
Hagar's horns were redone as they had faded to a nondescript gray over the past 3+ decades.  Handle Wood (R), Flesh Wash (SW) brushed out with Graveyard Bone (R) and Splintered Bone (R).

Some lining with Soft Body Black (SW) wrapped up the project.

Its great to have Hagar ready to renew his assault on the tabletop! The modern oval base should make a good fit with newer games and not be to much trouble when he returns to the fight Oldhammer style!


Back to the desk!







 

Wednesday, November 4, 2020

Common Goblins

In spite of the name the common goblin is the scourge of many a fantasy realm.  I though it was fitting to muse about the GW version which may be the most common goblin of all!


After painting the horde of Night Goblins from The Battle of Skull Pass I found some loose sprues of the goblins that were included in the WFB 4th edition starter set.

These goblins were produced in huge numbers and the game shop I owned at that time ended up buying these goblins back from some of the more frugal customers so they could get the rules at a better price. I then sold these as loose sprues for a dollar per sprue or about 25 cents a gobbo alongside the candy bars and chips at the checkout. Everybody won and this pile of gobbos... 12 archers and a block of 48 spear... represent all that is left from those broken up starter boxes.  Pretty good rate of resale!

I think of these as "Common Goblins" not only because they don't have all the special effects that make the Night Goblins or Forest Goblins so dangerous but also, in no small part, because this whole pile consists of exactly 2 sculpts... one archer and one spear... and an assortment of shield designs.

These goblins represented the worst of what the hard plastic revolution had to offer.  Monoblock and conventionally sculpted for regular metal casting they took no advantage of the many features that have made hard plastics so popular in the decades since these gobbos made their appearance in 1992. I know, I know, my backlog is a little bit ridiculous but hey! I AM getting round to it!

 They have very sharp spears... and were very inexpensive to produce but otherwise could have been cast in metal.  Now days the hard plastics deliver sculpts that are simply impossible to do in metal... the weight to strength ratio makes models that really appear to fly a regular item... and so much more!



 These stalwarts though will continue to serve.  I've painted them as part of a marauding horde dressed largely in the tunics of the places they have visited... and looted!  The archers I'm calling Redcaps... and harken back to my favorite edition of WHFB which is to say 3rd edition... where its very possible to build elite troop types even for the lowly Common Goblin... The Redcaps will make fine missile elites for the horde. 

Next on the desk is an old Chaos Dwarf Whirlwind that I'm reviving. Some repairs to make and a change of base from a cardboard rectangle that is coming up at the edges to a plastic oval. Of course other new stuff will be added as well.


Back to the desk!