But... I did manage to get some stuff done!
I read through "The Order of Vampire Hunters" rule-book and realized two things. One: That this game was more complex than I thought it would be and Two: That Dark Gate Games really loved the subject and was serious about creating an awesome game!
The game is almost a lightweight RPG and the characters will develop a bit over the course of a campaign. Replay-ability is good and there are some cool expansions that add to the two campaigns presented in the core set.
I managed to persuade my wife to take a pause in our Kingdom Death campaign to give this a shot and she agreed... on the condition that I paint up the Hunter party first! So....
The Kingdom Death terrain I had in the queue got pushed back just a bit to make room for the basic Hunter party. So here they are: Sarah, Magenta, Stephen, and Joshua.
At first look I was put off by the models as the scale felt a little odd. At second glance I realized it wasn't the scale but the proportions... these models are sculpted in a tall thin style like CLAMP anime characters.
I painted these primarily with washes over a Khaki base coat with highlights placed on the base coat and top highlights layers on after the base color wash.
The bases are cast on the models and I used Agrellan Badland (Citadel) to add texture for the feel of decayed interior spaces with old tile and linoleum covered with the small debris of abandoned spaces since the game takes place inside the vampire lairs. I drew in black lines to represent the gaps between the tile and built up the Agrellan Badland on the tiles to create some actual depth to the design.
The bases were then given a splotchy cover of Sewer Water (Secret Weapon) mixed with Wash Medium (Vallejo). Once dry they were stippled with a semi dry cover of Buckskin Pale (Reaper).
Finally I used Green Black Wash (Secret Weapon) to re-line the spaces between the tiles to add some mildew to the look.
Finally I added Pete and the Extractor to the crew. Pete is a sort of semi-character and really functions more like a piece of equipment than a Hunter. He does not enter the lair but is stationed at an exit door, or window, and uses his Extractor to winch vampires, speared by a hunter equipped with Pete's spear, into the sunlight and their fiery demise.
Because of this I gave him a different base treatment to represent him standing outside
Onward!
Last post I announced that I had completed the painting of Star Saga: Wave 1.
Imagine my chagrin when I discovered these shelves and armory racks hiding among the Kingdom Death terrain!
Ack!
Now I can announce, with reasonable certainty, that Wave 1 of Star Saga is completely painted...
Shown above with CURBY for scale I've attempted to match the white process with the rest of the furniture in a sort of Mass Effect meets Borderlands style. Fortunately I used the Reaper Bone Triad for the whites so it was fairly straight forward to replicate it... I just had to remember the lining with Algae (Secret Weapon).
On to Varseesh the Venomous! This is from the Raging Heroes TGG2 Kickstarter. I think she'll make a great foe for the Vampire Hunters! I'll also use her in my Lust Elf army, of course, but this model makes for a great, small format, boss adversary. She's dead scary!
The model was well thought out and I was able to get good access to the interior areas by leaving the front leg off for a lot of the painting process.
I liked how well the individual snakes were articulated and I was tempted to make a more complex color scheme on them... probably will for the next one!
On the desk currently are the delayed Kingdom Death Terrain pieces and Xehzirhya: Lust Elf Demon Stead Rider (SF) from Raging Heroes. Also getting some assembly are a few survivors from our Kingdom Death Campaign with updated armors.
Build it!
Paint it!
Play it!
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